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Dr. Ian Bogost is a videogame designer, critic, and researcher. He is Associate Professor at the Georgia Institute of Technology and Founding Partner at Persuasive Games LLC. His research and writing considers videogames as an expressive medium, and his creative practice focuses on political games and artgames. Bogost is author of Unit Operations: An Approach to Videogame Criticism, of Persuasive Games: The Expressive Power of Videogames, co-author of Racing the Beam: The Atari Video Computer System, and co-author of the forthcoming Newsgames: Journalism at Play. Bogost's videogames cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His games have been played by millions of people and exhibited internationally.
Art History of Games on YouTube
It's This for That
Two Books, One Summer
Persuasive Games in Paperback
Art History of Games: Video
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Robert Solomon on Art History of Games on YouTube
Jesse Fuchs on It's This for That
Mark Sample on Academic Mumblespeak
Ernest Adams on Academic Mumblespeak
Ernest Adams on Two Books, One Summer
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
The Geek's Chihuahua
Reading Online Sucks
Chumby and the Rhetoric of Openness
A Professor's Impressions of Facebook
My Appearance on The Colbert Report
Bloomsday on Twitter






