This week is the Game Developers Conference in San Francisco. For those of you who want to catch up with me there, here's my speaking schedule for the week:
Tuesday and Wednesday I'm co-hosting the Serious Games Summit (with Ben Sawyer and Jane McGonigal). I'll be moderating two panels there, as follows:
Wednesday 3:00- 4:00 Room 133, North Hall, Seriously, Make Your Game, Ian Bogost, Jason Rohrer, and Paolo PederciniWednesday 4:15- 5:15 Room 133, North Hall, Over A Billion Dollars Can't Be Wrong: Is Exergaming Success A Victory For Serious Games?, Ian Bogost, Barbara Chamberlin, Sheryl Flynn, Ernie Medina, Stephen Yang
My regular conference schedule:
Thursday 9:00-10:00 Room 123, North Hall, Georgia Got Game, Ian Bogost, Michael Adam, John Sharp, Howard Donaldson, Scott SteinbergFriday 9:00-10:00 Room 134, North Hall, GDC Microtalks 2010: Ten Speakers, 200 Slides, Limitless Ideas!, Jesse Schell, Richard Lemarchand, Ian Bogost, Suzanne Seggerman, Chaim Gingold, Margaret Robertson, Sam Roberts, Gary Penn, Jane Pinckard, and Kellee Santiago
Friday 1:30-2:30 Room 306, South Hall, The Nuovo Sessions, Daniel Benmergui, Ian Bogost, Matthew Wegner, Steve Swink, Ian Dallas, Jarrad Woods, Jonatan (Cactus) Soderstrom, Alexander Bruce, Terry Cavanagh, and Justin Smith
Saturday 9:00-10:00 Room 134, North Hall, Game Studies Download 5.0, Jane McGonigal, Ian Bogost, Michael Mateas, and Mia Consalvo
In addition to all that, I'll be exhibiting A Slow Year for the Independent Game Festival. The show floor is open from 10-6 Thurs/Fri and 10-3 Saturday, so please stop by to play the game. I'll also be discussing it in the Nuovo Session (see above), and of course attending the awards ceremony Thursday evening.
This is the most insane, busiest GDC on record for me. Let's hope I survive.
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