blog
Experience Refreshing Moral Discomfort
Some of my work in the July 2007 issue of Wired Magazine
June 26, 2007
tags: , ,

FatworldThis month's Wired Magazine (July 2007, or 15.07 in Wired volume parlance) devoted their regular games feature to some of my recent work at Persuasive Games. The main subject of the story is Fatworld, a game we've been working on since Fall 2006 or so. It's a game about the politics of nutrition, about the relationships between obesity, nutrition, and socioeconomics in the contemporary U.S.

The article touches on a number of other games of ours, as well as giving a nice nod to my new book (which should hit the streets in a matter of days). One of the themes that comes up is that of fun, something I've written about in the past and often find myself talking about, or against:

The question of fun hangs like a cloud over this medium," Bogost says, pointing out that "fun" would hardly be accepted as the highest possible praise for a song, novel, or movie.

While it's short, it's a great piece, and I felt that it really nailed the broader project of much of my work.

Comments (0)
Want to comment on your site? The trackback URL is http://www.bogost.com/mt/mt-tb.cgi/9 Want to comment on my site? Use the comment form below.
Post a Comment

If you haven't left a comment before, your comment will be held for approval. Thanks for waiting.

Name:
Email:
URL:
  Remember me for next time?
Comments: