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February 15, 2013
Proteus: A Trio of Artisanal Game Reviews
Three reviews as three lenses through which to approach and appreciate an unusual videogame.
January 29, 2013
"Hundreds" Is the Haute Couture of Video Games
A new multi-touch puzzle game for the iPad and iPhone is about form, not function—and it's about to become a status symbol.
August 2, 2012
Bone's Brigade
It's been exactly eight months since I last dined at Bone's, a time-honored Atlanta steakhouse. Last time, I took my family and my daughter wrote one of her infamous reviews of the place—giving it a very rare positive review. Today the maitre d' saw that I was there with my ...
March 15, 2012
A Portrait of The Artist as a Game Studio
The style of thatgamecompany
January 2, 2012
Review of Bone's Restaurant
By my nine year-old
It's been a while since my daughter has offered her opinion in writing on matters of contemporary culture. No doubt you remember her reviews of TRON: Legacy, recording artist Madeline's album White Flag, and Werner Herzog's Cave of Forgotten Dreams. And if you do, you may have noticed a pattern ...
May 22, 2011
Review of Cave of Forgotten Dreams
By my nine year-old
If you enjoyed my daughter's review of TRON: Legacy, or her recent take on Athens singer/songwriter Madeline, then I know what you've been asking yourself: When will she review a film by Werner Herzog? Mercifully, the wait is over. Her review of Cave of Forgotten Dreams appears below. I don't ...
July 29, 2010
Against Aca-Fandom
On Jason Mittell on Mad Men
Television scholar Jason Mittell doesn't like the television show Mad Men, and he's written an article about why. It wasn't news to me; indeed, I'm one of the interlocutors he mentions having argued with about the show on Twitter and elsewhere. I knew Jason was writing this piece and I've ...
March 20, 2010
I Wore Pixel Socks
Interview about A Slow Year
At the IGF, Adam Niese over at PixelSocks interviewed me about A Slow Year. The interview is now online, and you can read it at PixelSocks.com. Issues we discussed include the idea of the "game poem," how instructions and other meta-textual materials contribute to a work, reactions and expectations for ...
November 8, 2009
Barred Ronald
Is there a Lacanian matheme for this? ...
September 28, 2009
Hegemony and Salad Shooters
Cultural Studies, Politics, and Realism
If you're the kind of person who is the subject of Michael Bérubé's scathing critique of cultural studies in last week's Chronicle of Higher Education, then you've probably read it already. To summarize via citation, Bérubé argued that the impact of cultural studies "has the carbon footprint of a unicorn," ...
September 21, 2009
Little Black Sambo
On the aftermath of an accidental racial slur in Scribblenauts. From my "Persuasive Games" column at Gamasutra.
September 16, 2009
Philosophers are Worse Than Videogame Fans
A Visit to the Bestiary
When I was a philosophy undergraduate student, I had a life-changing experience in a class on the philosophy of language. It was a good class, as undergraduate classes tend to be: I learned the basics of a subject had known little about previously. The course was taught by a newly ...
September 2, 2009
You Played That? Game Studies Meets Game Criticism
My Position Paper on Game Criticism, DiGRA 2009
October 5, 2008
The Value of Theory in Digital Media Studies
A "debate" between myself and Jay Bolter
This past week, renowned new media scholar and colleague Jay Bolter and I staged a debate on theory in the study of digital media. Here's how we described it: The Digital Media program in LCC is described on its website as follows: “The Georgia Tech Digital Media Ph.D. provides both ...