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The Georgia Institute of Technology Persuasive Games Open Texture
Ian Bogost - videogame theory, criticism, design
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August 11, 2012
In Defense of Competition
On sport, games, success, and failure
On her blog, my Georgia Tech colleague Amy Bruckman writes about her dissatisfaction with this year's Olympics. While she loved the games as a kid, Bruckman wonders if her new feelings of disappointment arise from watching them as an educator rather than as a little girl: "I look at young ...
July 16, 2012
The Great Pretender
Turing as a Philosopher of Imitation
July 10, 2012
Buying Hypothetical Products
Kickstarter is just another form of entertainment
Also: I expanded the ideas in this post into a short article for Fast Company, Kickstarter: Crowdfunding Platform Or Reality Show? The web is flipping out today over the OUYA, a hypothetical new videogame console posted today on Kickstarter. It promises "A New Kind of Video Game Console," but it's ...
June 15, 2012
OOO and Politics
A response to Cameron Kunzelman
I'll be the first to admit that I'm not exactly sure what blogging means to me these days. But whether by accident or design, I've been avoiding some of the back-and-forth debate that both helps and hinders the work of philosophy online these days. That said, this is one of ...
June 6, 2012
The Cigarette of This Century
Notes on the Rise and Fall of Blackberry
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A Slow Year
Game Poems by Ian Bogost

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Guru Meditation
for Atari VCS and iPhone

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