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The Georgia Institute of Technology Persuasive Games Open Texture
Ian Bogost - videogame theory, criticism, design
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June 20, 2012
I 🐄 New York
I don't know. I was in New York, and then I was looking at Zazzle and there was this guy with his pointer finger in the air, and the next thing I knew... ...
June 8, 2010
The Spring Handhelds
Apple and the Rhetoric of Change
Now that yet another Steve Jobs keynote is over, I find myself more interested in what Apple was saying about itself than what others are saying about its new gadgets. Despite my apparent pique pommaire, I like Apple stuff. I do my computing on a Mac and I have an ...
About the book
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A Slow Year
Game Poems by Ian Bogost

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Guru Meditation
for Atari VCS and iPhone

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