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The Georgia Institute of Technology Persuasive Games Open Texture
Ian Bogost - videogame theory, criticism, design
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September 3, 2008
I am a Joker
In the Drift Deck at Conflux 2008
No, literally. Julian Bleecker and Dawn Lozzi created the Drift Deck, an (analog) algorithmic puzzle game used to navigate city streets, inspired by the Situationist International. They'll be exhibiting and playing it at the Conflux 2008 Festival in New York next week, Sept 11-14. I was invited to pen a ...
June 20, 2007
Where in the World was Middle Earth?
A geography professor's hypothetical geomorphology of Middle Earth
Do you read Strange Maps? You should, if you're at all a map geek. It's a blog about curious cartography. It's really exactly the kind of site blogs seem to promise, regular musings on a subject so specific or arcane that another medium couldn't support regular publication. Thanks largely to ...
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A Slow Year
Game Poems by Ian Bogost

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Guru Meditation
for Atari VCS and iPhone

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