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Ian Bogost - videogame theory, criticism, design
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May 6, 2008
A Response to Roger Travis
who misconstrues my work and that of my colleagues
(1) I'm not going to bother to write a thorough prose response to your recent Escapist article Quibus Lusoribus Bono? Who is Game Studies Good For?, but only numbered objections and comments. Readers, you'll have to go read Travis's article before any of these will make sense. (2) Your article ...
April 27, 2008
Liberal Arts College vs. Research I University: Deathmatch
Ten principles for better academic career advisement
Jason Mittell, a media studies scholar at Middlebury College, recently wrote about his experience being a researcher at a liberal arts college. Mittell's offering points to and comments upon a related article in the Chronicle of Higher Education by Kristen Ghodsee, who explained her path from UC Berkeley graduate student ...
April 16, 2008
Tenure
The future lasts forever
This spring I was awarded tenure at the Georgia Institute of Technology and leveled-up to Associate Professor in the School of Literature Communication and Culture. As I tried to think about an appropriate way to announce this accomplishment to my readers here, the phrase that kept entering my head was ...
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Writing and Blog Posts
Dynamic Difficulty Adjustment
Art History of Games on YouTube
It's This for That
Two Books, One Summer
Persuasive Games in Paperback
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Dakota Reese Brown on Dynamic Difficulty Adjustment
David Kociemba on The University of Stockholm Syndrome
Jamey Stevenson on Top 10 Ways Bartenders Screw Up My Old Fashioneds
Ian Bogost on Art History of Games on YouTube
Robert Solomon on Art History of Games on YouTube
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Carrying On Over Carry-Ons
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Chumby and the Rhetoric of Openness
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