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The Georgia Institute of Technology Persuasive Games Open Texture Water Cooler Games
Ian Bogost - videogame theory, criticism, design
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April 14, 2008
Me on All Things Considered
I got a barrage of text messages and emails and Facebook messages this afternoon, all telling me their senders were listening to me on NPR's All Things Considered. The segment isn't about me but rather about the broader topic of videogames and depth. The correspondent is Heather Chaplin, co-author of ...
June 22, 2007
Listen to Me on NPR
Talk of the Nation segment, "New Video Games Entertain and Educate"
Yesterday I was on NPR's Talk of the Nation, discussing games about political and social issues. Here's their blurb: Today's video games are moving beyond violence and sports. New games provide chances to play middle-east peacemaker or solve problems regarding immigration or food safety. Ian Bogost, creator of these games, ...
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Guru Meditation
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recent stuff
Writing and Blog Posts
Dynamic Difficulty Adjustment
Art History of Games on YouTube
It's This for That
Two Books, One Summer
Persuasive Games in Paperback
Comments
Dakota Reese Brown on Dynamic Difficulty Adjustment
David Kociemba on The University of Stockholm Syndrome
Jamey Stevenson on Top 10 Ways Bartenders Screw Up My Old Fashioneds
Ian Bogost on Art History of Games on YouTube
Robert Solomon on Art History of Games on YouTube
favorites
The Turtlenecked Hairshirt
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
The Geek's Chihuahua
Reading Online Sucks
Chumby and the Rhetoric of Openness
A Professor's Impressions of Facebook
My Appearance on The Colbert Report
Bloomsday on Twitter
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