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June 22, 2009
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Apple Rejects Commodore 64 iPhone App
iPhone developer Manomio has created a slick, feature-packed Commodore 64 emulator for iPhone. The emulator and the five games it ships with are legally licensed. After a year of development, they submitted the program to Apple, who rejected it, citing the following SDK agreement clause: We've reviewed C64 1.0 and ...
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Writing and Blog Posts
Dynamic Difficulty Adjustment
Art History of Games on YouTube
It's This for That
Two Books, One Summer
Persuasive Games in Paperback
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Dakota Reese Brown on Dynamic Difficulty Adjustment
David Kociemba on The University of Stockholm Syndrome
Jamey Stevenson on Top 10 Ways Bartenders Screw Up My Old Fashioneds
Ian Bogost on Art History of Games on YouTube
Robert Solomon on Art History of Games on YouTube
Dynamic Difficulty Adjustment
Art History of Games on YouTube
It's This for That
Two Books, One Summer
Persuasive Games in Paperback
Comments
Dakota Reese Brown on Dynamic Difficulty Adjustment
David Kociemba on The University of Stockholm Syndrome
Jamey Stevenson on Top 10 Ways Bartenders Screw Up My Old Fashioneds
Ian Bogost on Art History of Games on YouTube
Robert Solomon on Art History of Games on YouTube
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The Turtlenecked Hairshirt
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Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
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Reading Online Sucks
Chumby and the Rhetoric of Openness
A Professor's Impressions of Facebook
My Appearance on The Colbert Report
Bloomsday on Twitter
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
The Geek's Chihuahua
Reading Online Sucks
Chumby and the Rhetoric of Openness
A Professor's Impressions of Facebook
My Appearance on The Colbert Report
Bloomsday on Twitter






