teaching
I teach in the School of Literature Communication and Culture at the Georgia Institute of Technology. Here are some of the courses I have taught or am currently teaching.
Atari Hacks, Remakes, and Demakes
Special Topics in Game Design and Analysis, Spring 2010
.rule { padding-top: 5px; width: 100%; border-bottom: 2px solid black; color: black; } .week { background-color: #eeeeee; } .weekoff { background-color: #cccccc; } In this intensive seminar, we will explore every aspect of the Atari VCS (2600), the most important early home videogame console. Based on a critical-technical practice ...
Introduction to Computational Media
The introductory course for the computational media degree
This is the introductory course to Computational Media, a degree program at Georgia Tech jointly administered by the School of Literature Communication and Culture and the College of Computing. The degree intends to convey the history and potential of computers as a medium from the perspective of computing and the ...
The Atari Video Computer System
A seminar on this influential early home videogame console
In Spring 2007, I taught a section of Special Topics in Game Design and Analysis devoted to the Atari VCS (2600). This was a graduate course open to students in Georgia Tech's Digital Media graduate program in the School of Literature Communication and Culture, as well as students in the ...
Game Design and Analysis
A course on game design and theory
A combined seminar/studio course in videogame theory, criticism, and design. From a critical perspective, the course focuses on key theoretical moments in game studies. From a design perspective, the course focuses on core mechanics that go largely uninterrogated in contemporary design, such as movement, health, and adventure. The syllabus is ...
Videogame Adaptation and Translation
A course on problems of adaptation in games, using source texts from three millennia of human expression
In Spring 2006, I taught a section of Special Topics in Game Design and Analysis devoted to the question of adaptation and translation for games. This was a graduate course open to students in Georgia Tech's Digital Media graduate program in the School of Literature Communication and Culture, as well ...
Design of Networked Media
A seminar on the cultural contexts and technical affordances of mobile devices
A graduate seminar in mobile technology, focused on the cultural contexts for those technologies and an interrogation of the unique affordances of mobile tech. This was a graduate course open to students in Georgia Tech's Digital Media graduate program in the School of Literature Communication and Culture. The syllabus is ...
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Writing and Blog Posts
Play With Us
A Slow Year Cover Art
An Atari Travels
Exergames, Microtalks, Nuovo Sessions, and More
Exhaust Objects
Comments
anxiousmodernman on An Atari Travels
anxiousmodernman on A Slow Year Cover Art
Jose Zagal on An Atari Travels
Michael Austin on A Slow Year Cover Art
Erik on An Atari Travels
Play With Us
A Slow Year Cover Art
An Atari Travels
Exergames, Microtalks, Nuovo Sessions, and More
Exhaust Objects
Comments
anxiousmodernman on An Atari Travels
anxiousmodernman on A Slow Year Cover Art
Jose Zagal on An Atari Travels
Michael Austin on A Slow Year Cover Art
Erik on An Atari Travels
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