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Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.

The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
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Announcing Platform Studies
by Ian Bogost December 4, 2006
categories: General

Ian Bogost & Nick Montfort are pleased to announce a new MIT Press series,

Platform Studies

Investigating the relationships between the hardware and software design of computing systems and the creative works produced on those systems.

The first book in the series is forthcoming in 2008:

Video Computer System: The Atari 2600 Platform
by Nick Montfort and Ian Bogost

For more about computing platforms and their relationship to new media, the new approaches which we hope this series will foster, examples of platforms, and answers to questions about the series concept, see our site:

http://platformstudies.com

Comments (1)

Very exciting. I very much like this approach to game/media studies, because I知 guessing it will put the reader in the (pole) position of the practitioner, e.g. designer/programmer. Constraint-based design, a very interesting topic.

I知 hoping the Commodore 64 will be part of the series � that痴 my home computer. I was opening some old boxes of books last night and came across my C-64 and 6502 programming manuals and thought, hey, someone should write a book about this; little did I know.