Water Cooler Games
Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
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Anti-Japan War Online
by Ian Bogost August 25, 2005
categories:
Console & PC Games
, Political Games
According to Interfax China, a Chinese online gaming company called PowerNet is creating Anti-Japan War Online, about the Japanese invasion of China during WWII. Players can only play as Chinese in the game. Here's what the article says about it:
"The game will allow players, especially younger players, to learn from history. They will get a patriotic feeling when fighting invaders to safeguard their motherland," a PowerNet Project Manager, surnamed Liu, told Interfax.
What's more, it sounds like this is the start of something bigger. The China Communist Youth League (CCYL), who cooperated in the development of Anti-Japan War Online, foreshadows more games with similar themes:
The CCLY said in statement that few games on the Chinese market today generate a "national spirit" that can educate young players. As a result, the CCYL will actively partner with online gaming companies to jointly develop "patriotic" online games.
(via Joi Ito)
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