Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
Budget Hero is the new serious game about balancing the federal budget, from American Public Media.
I've been out of commission recently, so instead of writing my own thoughts on Budget Hero I want to encourage you to read a thorough review by Georgia Tech Digital Media Ph.D. student Ben Medler.
Budget Hero is not the first budget game, but it makes a number of improvements over previous efforts, making the experience of budget choices more deliberate and less arbitrary. The main complaint one could offer is the same one that someone mounted against The Redistricting Game at the GDC 08 Serious Games Summit: by focusing on the numeric aspects of budgeting rather than the citizen's experience of the results, the game risks missing the point, becoming a game about politicking rather than lived experience.
The Electronic Book, circa 1995
The Walled Kindergarten
Seeing Ultraviolet
Object Lessons is coming...
Work With Me on Tinkering Platforms
Comments
Katie King on The Electronic Book, circa 1995
Warren on The Electronic Book, circa 1995
Rumen on Object Lessons is coming...
Alec on Preview: Why Gamification Is Bullshit
nicolas on Meteors
The Curse of Cow Clicker
Beyond the Elbow-Patched Playground
Shit Crayons
Aerotropolis
Against Aca-Fandom
There are no Blown Calls in Football
We Think in Public
What is Object-Oriented Ontology?
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
Reading Online Sucks
Chumby and the Rhetoric of Openness







