Water Cooler Games
Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.

The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
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Chronicle of Higher Ed on Me and Political Games
by Ian Bogost November 1, 2004
categories: Political Games

The Chronicle of Higher Education has published a story about me and my work. The article has also been Slashdotted. Unfortunately you need to be a paid subscriber to read the article, but a clever Slashdotter found a workaround and posted the article. If you are a researcher or student in the States, you should be able to track the paper version down in your department office, which also features a nice photo of me in the Georgia Tech Experimental Game Lab. The article also covers Gonzalo's work and quotes Janet Murray and Henry Lowood.

The Slashdot mention makes the claim that my work "... is not, I think, to be confused with Serious Games [www.seriousgames.org], even though both groups seem interested in health care policy," increasing my concern that "Seriousness" in games is increasingly coopted by statist organizations like the military and institutionalized education.

Comments (6)

Very nice article! Hey even zombiegluesniffer made it in there!

Yeah, way to go zombiegluesniffer! Always a conscientious player of our games...

Nice write up, Ian, glad that /. made it available to the world at large.

Keeping you own politcal leanings deiscreet is good, however it begs a question asked with utmost respect - what criterion do you two use *personally* in accepting commissions?

You did work for at least one party whose platform contains elements you don't agree with, perhaps two. You must hope that your work impacts people, makes them think, and is successful at portraying the issue in the way the paying Party or candidate would like it shown - would you create for a candidate you disliked or despised? Would you make a game that encourage a social program or attitude you felt was detrimental to the nation, or the world?

Throwing the question out to both of you, point me if you've already answered this somewhere.

Bridget

Bump.

You two have been crazy busy, I know, but I am very, very curious about the personal parameters you use in chosing projects, especially given how polarized the US political scene is right now.

Bridget

Bridget -- I'm speaking for myself here, not Gonzalo. I've had this conversation a number of times, most publicly over at Grand Text Auto, and I've found it a discouraging one. Most simply, no I won't work for positions I cannot support. But it's not just about "me" either. That said, in general I oppose the rough-form, overgeneralized political frames we use to understand our social world, among them party platforms. I've never agreed with the entire platform of any candidate I've voted for. I do believe that games can help us understand our political frames in different, more subtle ways, and it's in this direction that I'm now directing most of my research.

Thanks for the pointer, that is precisely the conversation I was looking for!