Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
As I mentioned previously, I ran a workshop on in-game advertising during the conference sessions this E3. It was more like an interactive panel session than a workshop, and we covered a lot of ground. We had an analyst (Michael Goodman from Yankee Group), an ad man (Brandon Berger from OgilvyInteractive), a brand (Jeff Bell from DaimlerChrysler), an in-game ad platform creator (Guy Bendov from DoubleFusion) and a game/game tech creator (Dave Madden from WildTangent).
Several stories are out now that covers the topic pretty well, including several references to the workshop as well as quotes from participants (including yours truly):
Products Placed Liberally in Video Games (AP)
Experts speak on in-game advertising (GameSpot)
Video Game Makers Look for Ways To Profit After Sale (via Cox News Service)
I don't have notes from the session (obviously), but one of the things I tried to bring up in the session was the idea that advergames have the potential to create innovation in the industry. There is a lot to share about the session as well as the topics discussed therein, but I'm too mired on a book deadline to spend the time right now (more on that soon...). In the meantime, I want to share a particularly telling quote from Jeff Bell, Jeep division GM and VP of marcom at Daimler: "We fear consolidation within your industry. We would very much like to work with the fresh, the small, the dynamic."
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