Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
Take a look at Molleindustria's fascinating Free Culture Game. The game bills itself as "a playable theory," and the theory in question is a loose amalgam of critiques of knowledge capitalism, the principle that ideas are owned and subject to control. Through its rules, the game advances the idea that the complete privatization of knowledge is impossible, however without active opposition the market will coopt new ideas for its own sake.
Apart from being an interesting abstract specimen, Free Culture Game also promotes the Spanish activist collective exgae, which advances principles of free culture. This in mind, Molleindustria's Paolo Pedercini told me that the game could be considered a "poster-game," an an interesting concept in its own right.
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