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Grand Theft Auto for Counseling
by Ian Bogost November 9, 2004
categories: Social Games

MSNBC.com has published a story by frequent game journalist and cool cat Tom Loftus on gang experts' reactions to GTA:Vice City and San Andreas as

There's a lot of media effects-type arguments in the story, but more interesting are the gang counselors who are actually using the Grand Theft Auto games as part of their counseling sessions.

Ernest L. Cuthbertson, a police detective in Greensboro, N.C. ... actually uses "Grand Theft Auto: Vice City," the predecessor of "San Andreas," as part of his work with at-risk kids. He films the kids as they play the game and then challenges them on their in-game decisions to shoot cops and beat up prostitutes.

Sometimes the kids are able to look beyond the game and recognize the repercussions, said Cuthbertson. But other times they reveled in their ability to wield automatic weapons.

Henry Jenkins gave a talk recently at Georgia Tech in which he bemoaned the fact that media effects game detractors seem to actually play the games they revile rather infrequently. In this case, it's hard to say if the counselors are playing themselves or just watching.

Comments (1)

what bullshit. this is along the same lines as when early cinema spectators supposedly believed that a train was about speed thru the screen and hit the audience. now bulletfire? it's a big stretch to connect videogame violence with real violence. videogames exist on electronic screens. yeah, military technologies mediate perceptions by abstracting targets into digital equivalents (+long range, absence of sound, etc.) the military aims at the Real. GTA is mass produced entertainment aimed at the wallet. it's play space, an imaginary space. yes, it's graphic violence- all video game have graphics. as far as the violence, that's pretty subjective. loud noise feels more violent to me than red videogame blood. at all times, the screen is Fiction. gangmembers realize this. videogame players have a very limited sensorium. the streets don't feel like GTA. it only takes a second to realize that. also GTA is closer cinema (hiring actors, dialogue, cut scenes) than gang warfare. at least bring chaos overlords into the discussion if it's going to be about videogames and gangs. relax and play.

zombiegluesniffer on November 10, 2004 8:11 AM