Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
The end of the year is nigh, and with it come holiday greetings in the form of the latest installment in my studio's Arcade Wire newsgame series. For this month's game, we offer a holiday-themed topic: Xtreme Xmas Shopping. In the game, Crazed shoppers doing anything to get their hands on the hottest, scarcest gifts from Christmases present and past. Official blurb:
Only in America can shopping be considered a contact sport. And Christmas is the Super Bowl for competitive consumers. You've got a list of must-buy toys for your little toddler, and you'll be damned if someone else gets those gifts before you! Use whatever means necessary (physical harm?) to snatch this season's hottest toys before the other greedy shoppers get their hands on them!
Oh — and Merry Christmas!!
Information is Beautiful
The Art History of Games
The Art History of Games
Objects & Things
Object-Oriented Ontology Symposium
Comments
Jeff Medcalf on Information is Beautiful
Shane on Object-Oriented Ontology Symposium
Ian Bogost on Object-Oriented Ontology Symposium
Shane on Object-Oriented Ontology Symposium
Ian Bogost on The Sanitary Handheld






