Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
Crank 2: High Voltage was released to theaters yesterday. "What movie?" you ask? I'm not really sure. It features Jason Statham and Amy Smart, and according to IMDB boasts the following plot:
Maybe more importantly, Ain't It Cool's Harry Knowles commented that the film offers "shit so fucked up and weird you'll find yourself holding your face in hysterical laughing shock."
Marketing for the film has followed suit, and the official site even demands your birthdate just to go inside. There you can "enter a cuss word and slap space bar to get this bitch started."
The website doesn't seem to point to them anymore (at least I couldn't find them), but the folks marketing the film also made three web games, Escape on a Moped, Help the Hooker, and Touch the Granny.
The last of these makes some sense, as the film's main character has to electrify himself to stay alive. The game is a Pac-Man maze variant. The other two are presumably taken from scenes in the film, although it's very hard to tell what they represent and why. This might be a missed opportunity for advergames that hock films (a popular target product for such games). There's something appealing about playing a game to visit an idea or experience a film might present but not be able to get across in a one minute trailer. I'm not sure these games do so, but the concept has some merit.
Barred Ronald
Speculative Realism Notes
Alien Phenomenology
Pretty Girls for Nixon
Atari Hacks and Demakes
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