Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
Two pieces of news from the city that never sleeps.
First, Parsons the New School for Design is hiring for four new positions in the Communication Design and Technology Department: Henry Wolf Professor and Director of Graduate Studies in Communication Design, Director of Undergraduate Studies in Design+Technology and Assistant/Associate Professor, Assistant/Associate Professor of Interaction and Game Design, and Assistant/Associate Professor of Motion Design. If you're interested, apply here.
Second, Games for Change has announced a call for proposals for their fourth annual festival, June 11th - 12th in NYC. Act fast, proposals are due March 15. Details after the jump.
Please send proposals to: events@gamesforchange.org with "2007 G4C Festival proposal" in the subject header by March 15.
For submitting a proposal, please include the following as guidelines (we may or may not accept the proposal in the submitted form exactly as proposed, as we may want to shape it a bit to fit with the rest of the program. We would consult with you before doing so.) Please see criteria below.
1. Proposed title of session
3. Name, phone and email of primary contact for this proposal
2. Names, affiliations and titles of panelists and moderator
4. Preferred length of slot: 30, 45, 60 mins
5. Brief description of session
6. 3 Take-aways
7. Bios of all proposed participants
8. Intended audience: Beginner, Intermediate, Advanced
9. Any additional information?
Session Criteria
1. Importance/relevance to the emerging field of social change/social issue games
2. Expertise/experience of panelists - ability to communicate ideas effectively
3. Thought-provoking/discussion-worthy subject matter (Making "statements" is less interesting than fostering discussion across multiple viewpoints)
4. New approach or new content - (different from last year or what you've seen at other conferences)
For reference, here is a link to last year's program: http://www.gamesforchange.org/conference/2006/index.php
A Game of Throwns
Food Insofar As They Give You Food
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Royalty Rate Reset
Rocks are Rocks
Comments
Adam on Gamification is Bullshit
Sot on Gamification is Bullshit
Christopher Schaberg on A Game of Throwns
Ian Bogost on What is Object-Oriented Ontology?
greg on What is Object-Oriented Ontology?
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Beyond the Elbow-Patched Playground
Low-Earth Lamentation
Shit Crayons
Aerotropolis
Against Aca-Fandom
There are no Blown Calls in Football
We Think in Public
What is Object-Oriented Ontology?
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
Reading Online Sucks







