Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
Gamasutra interviews Paolo from Molleindustria about the McDonald's game and other relevant issues connected with political games. Btw, the McGame got its own website Mcvideogame.com
In a clear example of tabloid tactics, the evil capitalist, CIA-funded Gamasutra media moguls try to generate frictions between the political games movements. In a moment of desperation, they ask Paolo: "Who's designed better persuasive/political games in your opinion, Gonzalo Frasca or Ian Bogost?" Bad timing, Gamasutra! Things were already tense between Ian and me after I accidentally tried to connect his hamster's brain to my Nintendo DS (let's say the DS still works). Of course, it didn't help that Ian burned an Uruguayan flag to protest against the Uruguayan anti-Zeus cartoons. However, now things are back to normality. We made up and even made out, so now we are closer than Mario and Luigi (I am Mario, btw. Ian is somewhere in between Luigi and Princess Peach)
In any case, your ruthless tactics have no power against us, Gamasutra! Between Ian and Gonzalo, the best designer is...Paolo :P
A Slow Year Cover Art
An Atari Travels
Exergames, Microtalks, Nuovo Sessions, and More
Exhaust Objects
We Have Never Been Threshing
Comments
Michael Austin on A Slow Year Cover Art
Erik on An Atari Travels
Robert Jackson on Exhaust Objects
anxiousmodernman on Exergames, Microtalks, Nuovo Sessions, and More
Alvaro Cavalcanti on How to Turn Heavy Rain into a Restroom Simulator






