Water Cooler Games
Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
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My new column: How I learned to stop worrying about gamers
by Ian Bogost August 2, 2007
categories:
Casual Games
, Game Design
Gamasutra has published my latest "Persuasive Games" column, this one a response to Justin Peters' Slate article on educational games (previously discussed here on WCG), and a meditation on who players are, at least the ones I'm interested in.
I still have nothing but respect for my more traditional industry colleagues, but I’ve stopped worrying about impressing the games industry and its pundits. Or at least, I’ve stopped worrying about impressing them first.
Read the whole article over on Gamasutra.
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An Atari Travels
Exergames, Microtalks, Nuovo Sessions, and More
Exhaust Objects
We Have Never Been Threshing
Shell Games
Comments
Erik on An Atari Travels
Robert Jackson on Exhaust Objects
anxiousmodernman on Exergames, Microtalks, Nuovo Sessions, and More
Alvaro Cavalcanti on How to Turn Heavy Rain into a Restroom Simulator
Carl on Philosopher Slab Poems, in Pixels and Letters
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