Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
With Christmas almost here, this month's edition of my "Persuasive Games" column at Gamasutra is about holiday-themed games. It's not an attempt to write a complete history by any means, but I mention a few kinds of such games, although mostly I wonder why our medium doesn't follow packaged goods, film and others in taking advantage of the season.
You can read the whole thing at Gamasutra.
The article is mostly about commercial games, but in the few days since I wrote it I've come across two new holiday web games from this year. The first is Handbell Hero, which is exactly what you think it is (via Raph). The second is The Nutcracker, which I guess I'd describe as a shmup/brawler with levels tied to Tchaikovsky's opera of the same name.
I'm not sure if either of these are exactly what I had in mind, but I got a laugh out of both of them.
Information is Beautiful
The Art History of Games
The Art History of Games
Objects & Things
Object-Oriented Ontology Symposium
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