Water Cooler Games
Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
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Persuasive Games in Playboy
by Ian Bogost March 28, 2007
Playboy magazine devoted the Trend Watch portion of their page on games in the April issue on Games that give you something to think about as you twitch. Persuasive Games' Arcade Wire: Airport Security makes the list, as does Molleindustria's McDonald's Videogame, GameLab/UNICEF's Ayiti: Cost of Life, and Super Columbine Massacre RPG.
This is probably the only way I could get into Playboy :)
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Information is Beautiful
The Art History of Games
The Art History of Games
Objects & Things
Object-Oriented Ontology Symposium
Comments
Ian Bogost on Information is Beautiful
Aaron Lanterman on Information is Beautiful
Shane on Information is Beautiful
nick on Information is Beautiful
Federico Fasce on Information is Beautiful
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