Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
My studio Persuasive Games has released Oil God, the latest game in the ongoing Arcade Wire series of newsgames, published by Addicting Games and Shockwave.com.
You are an Oil God! Wreak havoc on the world's oil supplies by unleashing war and disaster. Bend governments and economies to your will to alter trade practices. Your goal? Double consumer gasoline prices in five years using whatever means necessary: start wars, overthrow leaders, spawn natural disasters — even beckon the assistance of extra-terrestrial overlords. The game explores the relationship between gas prices, geopolitics, and oil profits.
After you've played, mosey over to the game's Shockwave.com page and leave a (positive!) rating and review. And if you haven't played the first game in The Arcade Wire series, or if you haven't played recently, why not give Airport Security a go? The latter game is also currently featured on the Shockwave.com homepage, huzzah!
Information is Beautiful
The Art History of Games
The Art History of Games
Objects & Things
Object-Oriented Ontology Symposium
Comments
Shane on Information is Beautiful
Jeff Medcalf on Information is Beautiful
Shane on Object-Oriented Ontology Symposium
Ian Bogost on Object-Oriented Ontology Symposium
Shane on Object-Oriented Ontology Symposium






