Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
My studio Persuasive Games has released Bacteria Salad, the latest game in the ongoing Arcade Wire series of newsgames, published by Addicting Games and Shockwave.com.
Your goal is simple: Harvest mass amounts of cheap produce and sell it for as much profit as possible. But watch out for floods, animal waste, and agroterrorists or your greens might turn, uh - brown — and your customers will suffer. There's a bit of strategy here built around the question of which is safer, small family farms or big industrial ones. Is it possible to run large agribusiness safely? The game is completely scatological, so watch out.
If you haven't played the other games in The Arcade Wire series, or if you haven't played recently, you can still try out Airport Security or Oil God.
Information is Beautiful
The Art History of Games
The Art History of Games
Objects & Things
Object-Oriented Ontology Symposium
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Shane on Information is Beautiful
Jeff Medcalf on Information is Beautiful
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Shane on Object-Oriented Ontology Symposium






