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Plush Therapy
by Ian Bogost August 1, 2005

The AsylumI've mentioned before that my father was a psychologist (now retired), and so I'm always amused by therapy humor. In fact, I think the first thing I ever had formally published was a cartoon in a local psychological review. I think I was 8 years old. How perverse is that.

So, I was thrilled to find The Asylum, Psychiatry for Mishandled Plush. It's a Life & Death-style psychiatric treatment game in which you, the psychiatrist, examine and recommend treatment for an assortment of seriously disturbed plush toys. Each one has a different condition, all of which make disturbing sense given their behavior. There's a neurotic crocodile with paranoid hallucinations, a traumatized sheep, and a compulsive hippo. It's a very effective game that abstracts some of the key treatments and conditions of head shrinking. I wonder if they game might be a bit hard for those without a background in psychology or psychiatry, but even as a parody directed at therapists, it's a tremendous effort.

DollyBut perhaps the best feature is that you can actually buy the plush toys you treat in the game. In a charming perversion of the Cabbage Patch Kids birth certificate, Paraplüsh come with a letter from the Asylum. Just imagine ordering a sheep for junior and then sitting down for some quality time doing virtual therapy on it.

Comments (2)

This Flash production is quite funny. There must be dozens of games that involve asylums, but almost invariably, the player is asked to control someone who needs to escape from one. Besides being amusing, this game presents a nice twist on the typical asylum game.

But doesn't it seem that the pace is either too slow or there is too little interaction possible? I could only stand to play this while I was doing other stuff in other windows. I guess it's a good thing that I only do therapy for virtual cuddly toys...

I'll admit that it's a touch slow. I'm trying to harken back to games like Life & Death, and one thing they had going for them was direct control of all the examination. In this game, you really don't do any of the treatment. I very much liked the sock puppet therapy, but it would have probably been better to allow the player to take on all those roles. Of course, that would have required a lot more development.