Water Cooler Games
Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
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Product placement is booooring
by Gonzalo Frasca April 11, 2005
categories:
Advergames
The NYTimes (free reg. req.) talks again about Massive and in-game product and ad placement. From a creative point of view, in advertising terms, this is boring. Simulation is far more creatively challenging than placing a billboard. Of course, the ad industry was never driven by the sake of creative challenges. Anyway, just a chance to say what anybody else would say (which means you shouldn't be reading this). I do mind having ads in my games. Maybe I wouldn't mind if that made good quality games cheaper or free (so far, don't even think about it. Ad revenues do not subsidizing games and will not for a long time). The big player wannabee here is Massive. Just plain boring stuff.
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