Water Cooler Games
Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.

The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
Search Water Cooler Games:  
You are reading an archived version of this article. The original URL was (loading...)
Public School FPS
by Ian Bogost June 6, 2005
categories: Educational Games

School tasersWe talk a lot about educational games here. Education and games often raises questions about violence in games, such as the one Richard Bartle posed recently over at Terra Nova "On the one hand, we're saying that no no no, games don't teach people all those bad things, but on the other hand we're saying that yes yes yes, games do teach people all these good things. Can we really sustain both these positions?" For my thoughts on this matter, I'd refer you to my response last year to the Critical Simulation section of Noah and Pat's First Person. A much more detailed version of this argument appears in my new book on videogame criticism, which should be out in the spring from MIT Press, which already seems too late, since I find myself referring to it in every conversation I have recently.

But there is another question to ask: how violent are public schools, and is it equally contradictory to claim that teaching can take place in those environments? I was walking to the local burrito store this weekend when I passed a USA Today machine. I did a double take when I saw one of the cover headlines: Schools restrict use of Tasers: Districts asking when stun guns are appropriate. Holy crap! I didn't realize we'd decided that stun guns were appropriate in the first place. I even took a picture, just to prove it. The accompanying article details the current uses of tasers in schools, usually to "break up fights." The final verdict: "They key word for Taser use in schools is 'conservative.'"

I know that school violence and behavior problems are on the rise. And increasingly, teachers and school officials have fewer and fewer options for dealing with out of control students. But the situation is reaching stalemate. Take a look at this incident from April, where a school in Florida called the actual police on a 5 year old student. The police actually handcuffed the girl after teachers couldn't calm her down. This situation cuts both ways. On the one hand, clearly the girl was out of control. On the other hand, the police handcuffed a 5 year old! How do we even begin to make sense of this impasse.

No matter the case, with their handcuffs and their tasers, it sure seems like schools are exhibiting and endorsing a lot of the behavior normally criticized in FPS's. No matter your position on the stand-by media effects argument, now where are we concerned about exposing kids to violence... in games or in schools?

Comments (6)

This seems like a pretty thin comparison to make. Teachers and administration don't choose to bring violence into schools, but obviously video games include violence through the choice of the developers.

The teachers are teaching despite violence, not teaching violence.

I'd be interested to see this sort of violence portrayed in a FPS, though. I mean, how often in a game do you use force to neutralize a conflict without injuring those who want to attack each other?

Josh -- clearly I'm provoking more than I'm arguing, but couldn't one argue that schools are contributing to the representation of violence? I'm talking about the institution, not the individual teachers. The conclusion I'd come to is not that teachers are to blame, but that the institution of the public school is terribly, horribly broken. Put more bluntly, and even more provocatively, are schools in the abstract -- school systems, the system of the schools -- complicit in the generation and maintenance of violence?

Ian Bogost on June 6, 2005 9:25 PM

Ian, I'm not saying it's not so, but:

I know that school violence and behavior problems are on the rise. Are you sure this is true, or is this a case of moral panic?

Yes, or a case of a particularly focused media lens, huh?

Ian Bogost on June 7, 2005 11:07 AM

It's not so much that schools are becoming more violent, but that we're returning to the violence of tribalism and of the Middle Ages that the Victorian era and US philosopher-statesmen tried to elevate us from. In the case of tribalism, were probably importing that as well (at the cultural level – not individuals per say) as the world becomes smaller and more interconnected by technology – including tribal identities.

Curious how “to become adventurous” is to glamorize the Dark Ages, Japan’s feudalistic warrior class, colonialism, and modern conflicts fueled by the modern weapons dealers of technologically advanced weapons. I suspect that no school student would want have a free PlayStation in exchange for actually living in the Middle Ages or in a modern feudal society.

Public School FPS