Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
Heard on NPR today, a report on the 2002 Rock Paper Scissors Championship. The Managing Director of the World Rock Paper Scissors Society, Douglas Walker, praised the social benefits of the game:
In light of the straightfaced irony on the Official World Rock Paper Scissors Website, I'll admit feeling rather odd talking seriously about it. Nevertheless, what's interesting about Douglas Walker's comment is that elsewhere the RPS Society talks about the game as a sport, to be played on the basis of its strategic merit alone. I wonder if they strive for an analogue to a sport like golf that might be played casually over a business negotiation, or under the bitter competition of the PGA. At the same time, I have to admit that RPS and its kindred are among the most effective and respected ways to make trivial decisions (not so for the National (American) Football League where the stakes are higher).
The website offers the RPS Online Trainer, a digital RPS opponent. As with the rest of the project, there's not just a little self-irony in this. From the RPS-OT page:
Irony notwithstanding, this digital version of the game offers an effective HCI: the player uses his hand and times his move against a very basic graphical representation of the opponent. It does a disturbingly good job at defamiliarizing (pace Russian Formalism) the game's psychology. And the weirdly sensical strategic tips and research at the World RPS site make me waver between affable mockery and earnest respect.
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