Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
100 thousand persons have played Newsgaming.com's September 12th during the last few weeks. When I launched this journalistic/political game I knew I was taking quite a risk with its design/scope, but I am thrilled at seeing how well it is performing. So far, reviews have ranged from an interesting experiment in political speech (Henry Jenkins, MIT Technology Review) to an inane piece of offensive crap (Greg Kostikyan).
This is my first post on the subject after the game launched; I have tried not to get into the discussion in order to not interfere with the games ideas. Nevertheless, I will be publishing soon an article where I analyze the game from a theoretical point of view, as well as describing the issues that we faced while designing it. Stay tuned.
Making Books
Academic Professional Job Opening
Slashdot Q&A
The Bulldog and the Pegasus
Speculative Realism Aggregator Update
Comments
Ian Bogost on Making Books
Mark N. on Making Books
Krystian Majewski on Making Books
Gamification101 on Gamification is Bullshit
James on Help Feed the Speculative Realism Feed
The Curse of Cow Clicker
Beyond the Elbow-Patched Playground
Low-Earth Lamentation
Shit Crayons
Aerotropolis
Against Aca-Fandom
There are no Blown Calls in Football
We Think in Public
What is Object-Oriented Ontology?
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
Reading Online Sucks







