Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
There's a nice article in the Baltimore Sun about Serious Games, specifically focusing on Maryland's many local game studios and their work on games for military training. Registration is required to read the article.
I am encouraged by and highly respectful of the idea of games for training and education. This is one of the major tenet's of the highly valuable Serious Games Project. However, I think we should be careful that we don't allow "seriousness" in games to be synonymous with training, and especially military training.
I've been writing about simulations lately, and I may talk about this in more detail at another time. For now, here's a simple question: Rhetorical speech is serious too. Is there still room for it in "serious games?"
Making Books
Academic Professional Job Opening
Slashdot Q&A
The Bulldog and the Pegasus
Speculative Realism Aggregator Update
Comments
NeMutluTürkümDiyene on Where in the World was Middle Earth?
Algogedaummam on Object-Oriented Ontology Symposium
Christopher Schaberg on Making Books
Jose Zagal on Making Books
Ian Bogost on Making Books
The Curse of Cow Clicker
Beyond the Elbow-Patched Playground
Low-Earth Lamentation
Shit Crayons
Aerotropolis
Against Aca-Fandom
There are no Blown Calls in Football
We Think in Public
What is Object-Oriented Ontology?
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
Reading Online Sucks







