Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
College@Home has published a list of their pics for the 25 Best Sims and Games For the Classroom. The focus is mostly devoted to commercial games of probably interest to kids, which could also feasibly be used in a classroom setting. The list is almost all comprised good games, for once, so it's actually a better resource than the all-too-familiar article title would lead you to believe.
One thing I found particularly interesting was the inclusion of Spore on the list, with this description: "an incredibly powerful tool in the classroom for teaching students about evolution and the behavior of organisms." It will be interesting to see how, and if, educators and ordinary people alike reconcile the evolutionary and intelligent design aspects of the game when it's finally released this fall.
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