Water Cooler Games
Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
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The Political Machine
by Ian Bogost March 31, 2004
categories:
Political Games
Just came across The Political Machine, another US prexy election game/process sim. From the game description:
You choose (or design) your own Presidential and Vice-Presidential candidates and begin in the first week of January of the election year. From there, you must compete against a candidate from the opposite political party in raising money, building support and awareness, and winning voters across the country.
WCG reader Randy Chase, designer of Power Politics III, is also releasing that game next week. Randy or any other qualified readers, perhaps you can offer some commentary on the various prexy election games out this year, and the differences between them.
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A Game of Throwns
Food Insofar As They Give You Food
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Royalty Rate Reset
Rocks are Rocks
Comments
Michael Wilton on Gamification is Bullshit
Adam on Gamification is Bullshit
Sot on Gamification is Bullshit
Christopher Schaberg on A Game of Throwns
Ian Bogost on What is Object-Oriented Ontology?
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The Curse of Cow Clicker
Beyond the Elbow-Patched Playground
Low-Earth Lamentation
Shit Crayons
Aerotropolis
Against Aca-Fandom
There are no Blown Calls in Football
We Think in Public
What is Object-Oriented Ontology?
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
Reading Online Sucks







