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Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.

The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
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They are Games! (The Long Road Ahead)
by Ian Bogost November 26, 2004
categories: Newsgames

While the Thanksgiving holiday in the US has interrupted some of the controversy around JFK Reloaded (on WCG: 1, 2), a Google News search today yields some 600 articles about the game worldwide. There is much still to be written formally about the game, and I plan to do so in the near future. For now, I want to talk a little about the implications of the term "game" in this controversy.

IGDA Director Jason Della Rocca rightly noted that the word itself had a central role in the surrounding uproar:

Would the reaction have been so strong if it was called an "interactive documentary" or a "simulated historical reenactment", or something along those lines? As game-like applications and game-based technology continue to enter into more serious domains, to what extent does the term game hold things back?

For some, the very use of the word "game" serves to trivialize the artifact's content. For many, games are not and can never enter more serious domains at all. The unfortunate comments on JFK Reloaded from ESA director Doug Lowenstein in the Washington Post only exacerbate the situation. Says Lowenstein,

... just because the creators of JFK Reloaded call it a video game doesn't make it so. In our view, this product is neither entertainment nor a video game as normally understood.

Lowenstein's comments are understandable, or at least logically consistent; the ESA is funded by big videogame publishers who want public protection and representation. But Lowenstein's hubristic implication that the mainstream commercial industry is solely responsible for branding artifacts as "games" is nothing more than a red herring meant to draw the negative publicity about JFK Reloaded away from the mainstream game industry.

Certainly games like mine and Gonzalo's are quite different from JFK Reloaded. And I'm not particularly interested in relying on ontology (what is a game?) to clarify this issue. Still, as someone who has worked hard to give a voice to political and other serious games, I'm strongly opposed to the balkanization of the medium -- or the suggestion that we and other innovators should find some kind of strategic contentment in meaningless epithets like "interactive experience."

Instead, I am interested in expanding our understanding of the medium of videogames such that they can be "normally understood," to use Lowenstein's words, as something more than the particular kind of entertainment they currently represent. For the record, I have no problem with that kind of entertainment; but I also think the medium must do more to underscore the medium's power for social expression, both within and without the boundaries of the "mainstream." This is going to require more games, and more controversies, and more good game criticism. Clearly, we have a long road ahead of us.

Comments (4)

After many years of research books and movies I have read (High Treason, Profiles in Courage, JFK by Oliver Stone, 4 Days in November and all the usual News Specials) Nothing has come as close as this game to put things into perspective. I can see all the negative reviews considering the nature of the game but if you look at it from a forensic science perspective It comes as close to the real thing as possible. When looking from Oswald痴 sites it takes you back to November 22, 1963 at 12:30 CST in Dallas, Texas. The difficult nature of reproducing the actual shots makes it nearly impossible of a perfect score of 1000. However it is possible to come close. For only $9.99 I thought the price was excellent and the chance of winning up to 100K made me even more interested. So if you don稚 like violence or the idea of the game itself don't buy the game. It is not Doom or any other first person shooter it is a computer generated forensic science environment. Every shot you take and even your shot timing effects your score. Based on the Warren Commissions report and the Zapruder film it is as accurate as possible. No conspiracy theories come into play.

Almost seems like a publicity stunt in a way. All of the hype surrounding that stupid game, 'JFK Reloaded', seems to be doing wonders for its name recognition. Google news is showing a firm 600+ hits regarding news on that...

Any particular techniques which you use to try and acheive the highest score possible?

very informative site. good job. there was once this guy: http://davidandjennilyn.homeip.net/2005/09/06/the-chronicles-of-narnia-part-5/ , so without further delays