Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
First, a new study argues that overeating, not underexercise, is the primary factor in America's obesity epidemic. If it's the case (or even if it's not), the implications for so-called exergames are clear. A game can mount a procedural rhetoric about the social standards of portion size and how such standards relate to obesity, but it cannot be performative, that is, a game cannot make someone eat less in the process of playing... or can it?
Vector City Racers, an online multiplayer casual game targeted at kids 6-12, just announced announced a partnership with the National Childhood Obesity Foundation. The partnership includes the sharing of resources and the redirection of a (small amount) of Vector City subscription fees to the cause.
Making Books
Academic Professional Job Opening
Slashdot Q&A
The Bulldog and the Pegasus
Speculative Realism Aggregator Update
Comments
Ian Bogost on Making Books
Mark N. on Making Books
Krystian Majewski on Making Books
Gamification101 on Gamification is Bullshit
James on Help Feed the Speculative Realism Feed
The Curse of Cow Clicker
Beyond the Elbow-Patched Playground
Low-Earth Lamentation
Shit Crayons
Aerotropolis
Against Aca-Fandom
There are no Blown Calls in Football
We Think in Public
What is Object-Oriented Ontology?
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
Reading Online Sucks







