Water Cooler Games
Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
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Understanding Islam through Virtual Worlds
by Ian Bogost February 4, 2009
categories:
Political Games
, Social Games
Rita King and Joshua Fouts send word that they have released findings from the "Understanding Islam through Virtual Worlds project." The project explores how people can learn about Muslim cultures through Second Life.
The report comes in three forms, one a written report about digital diplomacy through virtual worlds, one a mini-documentary (you can watch it on YouTube), and one a graphical novel produced with in-world screenshots.
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