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Updates on Slamdance Controversy
by Ian Bogost January 10, 2007
categories: Political Games

I had originally begun to catalog updates to this story in my analysis of the situation last Friday. Since then, there have been so many updates that I decided to create a new place for them after the jump. As of now, four five six finalists have withdrawn in protest.

I'll keep a couple recent updates of special mention here before the jump; find the rest after the jump. I'll update this list as more transpires.

(Jan 18) The Behemoth (Castle Crashers, also developers of 2005 Slamdance finalist Alien Hominid) have withdrawn from the competition.

(Jan 17) Toblo, which had previously withdrawn from the competition, has now reinstated their game, under pressure from DigiPen, the school they attend.

(Jan 12) The Salt Lake City Tribune publishes an article on the controversy, including new claims that music licensing issues (?) had to do with the decision.

(Jan 12) Joe Bourrie lets us know that he'll be on Chatterbox Game Radio Monday the 15th discussing the issues surrounding the controversy

(Jan 11) Slamdance finalist Jason Rohrer (Cultivation) posts an interview he conducted with Danny Ledonne.

(Jan 10) Slamdance finalist Jason Rohrer (Cultivation) posts an open letter to the other finalists, encouraging them to remain in or rejoin the festival.

(Jan 9) Slamdance finalist Book & Volume withdraws from the competition in protest

(Jan 9) USC Interactive Media has withdrawn their sponsorship of the Slamdance Guerilla Game Competition

(Jan 9) Slamdance 2006 finalist and 2007 judge Joe Bourrie suggests that Slamdance co-founder Dan Mirvish was not involved in the decision to withdraw SCMRPG, and didn't find out until after the story broke in the press.

(Jan 9) MTV News's Stephen Totilo reports on the story, including confirmation that Slamdance has no intention of reinstating SCMRPG, despite developer protests.

Totilo also reports that Slamdance hopes to host a panel on the controversy itself. We have come across the invitation Slamdance organizers sent to the finalists about this panel and reproduce it here:

I wanted to let you all know that we have changed the Sunday panel at this year's gaming competition to be a discussion on games as art, censorship, and the recent situation regarding our festival and Super Columbine Massacre RPG. Many of you will no longer be attending the event, but for those who are, or who are not entering but may be considering attending, I felt it worth informing you. I hope this panel will provide an opportunity to air many of the issues that have arisen over the last month.

(Jan 9) Ars Technica interview with Danny Ledonne

(Jan 9) John Brownlee opens a discussion at his Wired News blog about SCMRPG and games and art

(Jan 9) Slamdance finalist Once Upon a Time withdraws from the competition in protest

(Jan 9) Slamdance finalist Toblo withdraws from the competition in protest

(Jan 9) Slamdance posts an official statement about the withdrawl of SCMRPG (as of noon on Tuesday, the statement doesn't even get the title of the game right)

(Jan 9) Slamdance finalist Everyday Shooter has withdrawn from the competition in protest

(Jan 9) Nick Montfort has published an open letter from some of the 2007 Slamdance game finalists

(Jan 8) Next Gen publishes an interview with Danny Ledonne

(Jan 8) Grumpy Gamer calls on all finalists to withdraw, offers Grumpy Gamer Games Are Art award

(Jan 8) Slamdance has removed SCMRPG from their finalists webpage, but has not yet acknowledged Braid and flOw's withdrawls

(Jan 8) Kellee Santiago announces that flOw has also withdrawn from the competition in protest

(Jan 8) Andrew Stern and Michael Mateas, winners of last year's Slamdance Grand Jury Prize, have written an open letter to the festival, calling for SCMRPG to be reinstated

(Jan 6) Matt Mihaly of Iron Realms offers commentary on Braid's withdrawal and the situation in general.

(Jan 6) Jonathan Blow, creator of Slamdance finalist Braid, has withdrawn his game from the competition in protest

(Jan 6) Raph Koster comments on the above, and the situation in general

(Jan 6) Greg Costikyan of Slamdance sponsor Manifesto Games responds in detail to the decision and the game, and makes it available on Manifesto's site.