Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
This isn't really what we have in mind when we talk about Political Games, but Nintendo has been running a promotional campaign for Mario Party 5 in which Mario runs for president. The official game site ressembles a political campaign site (in a certain way). Mario's platform is simple: More Minigames for All.
The Mario party (as it were) is part of Nintendo's elaborate new advertising campaign, who are you. The campaign represents well-known Nintendo character heads grafted onto news images, art, film, sculpture, and other cultural artifacts. It's something like Apple Think Different meets Found Art.
There are some really fascinating specimens from who are you do-it-yourselfers, including the Wario/Saddam Hussein, Luigi/Mona Lisa, and a cast of Nintendo faves in The Last Supper. Nintendo offers a nice Flash tool on their who are you website for constructing your own, but these fan-created spreads are much more interesting. I'll explain why.
I found myself fascinated with it as I stumbled upon a Mario Party print ad late last week. I was at the doctor's office, and I'd thumbed through just about every periodical in the waiting room before picking up the Nickelodeon magazine.
The mag featured one of Nintendo's full-page who are you spreads, with Mario taped over the oval office desk in the White House. The ad copy reads:
I found myself wondering, is Nintendo just trying to get at adults and parents who might buy this game and play it with their Nick mag readers? Or perhaps gift it for the holidays? At first, it seemed only to reinfoce the games as fun claims we've discussed here and elsewhere. Games are apolitical, thanks a lot Nintendo.
But as I began to learn more about the campaign and saw what people had done with the concept, I've begun to think that the campaign itself is at least as politically charged as other game mod art. What does the juxtaposition of friendly Nintendo characters on political events and high art show about the political power of game artifacts? Whether or not Nintendo had this outcome in mind, doesn't it show show how games are not just leisure experiences that stand in stark opposition to the real world, but rather that games occupy a valuable position at the limits of the world of play and the world of cultural activity?
Information is Beautiful
The Art History of Games
The Art History of Games
Objects & Things
Object-Oriented Ontology Symposium
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