Georgia Tech alumna Kate Compton has been working for Maxis on Spore for the past four years or so. Back when she was a masters student, she took my course on videogame translation and adaptation.
This week, Kate announced a new official scenario for Spore Galactic Adventures, which she created based on Kafka's The Metamorphosis.

Given the pliant nature of Spore, not to mention its support for all sorts of creatures (from dung beetle to abstract Ungeziefer), the game seems a particularly apt host for Kafka's story. Kate was kind enough to name-check the class as an inspiration:
"I got the idea from a class I had back at Georgia Tech. The focus of the class was on trying to adapt examples from literature (and a few other mediums) into video games.It’s a challenging and fun exercise to do with any piece of media. I wanted to make the most faithful adaptation possible, so I needed to zero-in on how to make the player experience analogous to what you would experience while reading the original Kafka novella.
On a related note, last week at the DiGRA conference Matthew Weise persuaded me that I really need to compose an article that summarizes my theory of procedural translation, since it never really escaped the context of the course syllabus. He's right, and I plan to do that soon.
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