Water Cooler Games served as the web's primary forum for "videogames with an agenda" — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment.
The site was maintained at watercoolergames.org from 2003-2009, where it was edited by myself and Gonzalo Frasca. It is now archived here in full.
If you saw Apple's new iPhone earlier this week, you might have thought, "Wow, it runs OS X and has a 3.5" multitouch screen and an accelerometer... it would be cool to make games for it." Well, too bad for you. Just as Apple previously closed access to games on the new iPod Video, so it continues with the iPhone. From The Joel on Software Discussion Group:
Bummer indeed. What's more, Engadget confirms that iPhone is "first party software ONLY" -- that is, nobody can install apps on it, games or otherwise.
Why Apple hasn't realized that the open nature of audio, video, internet radio, and podcasts is part of what makes iTunes so successful -- and that the same could be true for games if only they'd let it -- is beyond me. Even if Apple allows third party development by "trusted partners," that just makes the iPhone another walled garden.
(thanks to Nico for the link)
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