books

10 PRINT CHR$(205.5 + RND(1)); : GOTO 10
A whole book about a single line of code. By ten authors.

Alien Phenomenology
or What It's Like to Be a Thing
A bold new metaphysics that explores how all things—from atoms to green chiles, cotton to computers—interact with, perceive, and experience one another.

How to Do Things with Videogames
A fresh look at computer games as a mature mass medium with unlimited potential for cultural transformation.

Newsgames
Journalism at Play
A book about the history and future of games in journalism. Co-authored with Simon Ferrari and Bobby Schweizer.
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games

Persuasive Games
The game studio I co-founded. We make games about social and political issues.

Simony
An art installation and iPhone/iPad game about earning or buying station.

Cow Clicker
A Facebook Game about Facebook Games

A Slow Year
A chapbook of game poems for Atari VCS, PC, and Mac

Water Cooler Games
Videogames with an Agenda - website archive
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writing
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March 15, 2013
The End of the Hangup
Why the physical form of smartphones and the unreliable operation of cellular networks has made hanging up the telephone impossible.
February 22, 2013
PlayStation 4: A Videogame Console
Today, the most novel feature of new technology is ordinariness.
February 15, 2013
Proteus: A Trio of Artisanal Game Reviews
Three reviews as three lenses through which to approach and appreciate an unusual videogame.
January 29, 2013
"Hundreds" Is the Haute Couture of Video Games
A new multi-touch puzzle game for the iPad and iPhone is about form, not function—and it's about to become a status symbol.
January 16, 2013
Inequality in American Education Will Not Be Solved Online
With funding tight, the state of California has turned to Udacity to provide MOOCs for students enrolled in remedial courses. But what is lost when public education is privatized?
more writing...
teaching
Historical Approaches to Digital Media
Graduate Seminar, Georgia Tech, Spring 2012
The Philosophy of Sport
Seminar and Studio, Fall 2011
Atari Hacks, Remakes, and Demakes
Special Topics in Game Design and Analysis, Spring 2010
more teaching...
blog
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May 16, 2013
The Electronic Book, circa 1995
The past and future novelty of digital publishing
May 14, 2013
The Walled Kindergarten
The inevitability of corporate content controls on MOOCs
May 13, 2013
Seeing Ultraviolet
Man sees beyond the normal human visual spectrum after cataract surgery
May 8, 2013
Object Lessons is coming...
A teaser for a new project
May 5, 2013
Work With Me on Tinkering Platforms
I need undergrads interested in electronics looking for summer work
more blogishness...
photography
more photography...
speaking
Want to book me for a speaking gig?
Next: June 17, 2013
Keynote
10th Annual Games for Change Festival
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