If you browse this site a bit, you'll see that I'm a big fan of the Atari VCS, a fervent enough one that I've programmed and written about the machine.
Aaron Lanterman, a Georgia Tech Electrical and Computer Engineering colleague of mine, recently told me about Joe Zbiciak, a friend of his who has written an emulator for the Atari's main competitor in early 1980s home videogames: the Mattel Intellivion. And a complete SDK for the Intellivision. Yow.
Joe's just announced the 2007 Intellivision Programming Contest. The material spoils are modest ($100 for the winner), but as they'd say on Iron Chef, the winner will also enjoy fame forever -- at least among people like me who follow this stuff.
I've not yet tried writing for the Intellivision because I prefer doing my vintage console programming, ahem, without the raincoat of a frame buffer. But Joe's tools are so comprehensive that I might give it a shot. Of course, I do have that Atari book to finish writing with Nick... and probably a few hundred other things I should prioritize first... But hey, I've got til November, so I can let this eat into Fall work as well as Summer.
Technorati Tags: Atari, Intellivision, Programming, Homebrew
Making Books
Academic Professional Job Opening
Slashdot Q&A
The Bulldog and the Pegasus
Speculative Realism Aggregator Update
Comments
Ian Bogost on Making Books
NeMutluTürkümDiyene on Where in the World was Middle Earth?
Christopher Schaberg on Making Books
Jose Zagal on Making Books
Ian Bogost on Making Books
The Curse of Cow Clicker
Beyond the Elbow-Patched Playground
Low-Earth Lamentation
Shit Crayons
Aerotropolis
Against Aca-Fandom
There are no Blown Calls in Football
We Think in Public
What is Object-Oriented Ontology?
The Metaphysics Videogame
Cascading Failure
Top Ten Reasons I Returned My Kindle
Carrying On Over Carry-Ons
Reading Online Sucks







